Live Fire Virtual Sniper/Counter Sniper Training System
Navy SBIR FY2008.1
Sol No.: |
Navy SBIR FY2008.1 |
Topic No.: |
N08-067 |
Topic Title: |
Live Fire Virtual Sniper/Counter Sniper Training System |
Proposal No.: |
N081-067-0956 |
Firm: |
Laser Shot, Inc. 4214 Bluebonnet Drive
Stafford, Texas 77477 |
Contact: |
Kevin Bass |
Phone: |
(281) 240-6153 |
Web Site: |
www.lasershot.com |
Abstract: |
The U.S. Navy provides training to troops, mainly Marines and Seals, to prepare them for urban combat. This training consists primarily of marksmanship and shoot/don't shoot skills in virtual environments and live fire training exercises in "shoot houses." Although it is very effective in instilling these types of skills, the aspect of realistic training in real world, dynamic situations is missing. In addition, the current systems are not portable nor do they integrate classroom and live fire exercises. Laser Shot will conduct research into providing a movable, realistic virtual training system that promotes a "train as you fight" environment. This will lead to improved training effectiveness by increasing the ability of the trainees to achieve a true "suspension of disbelief" and feel realistically immersed in their training environment. Work to be performed during Phase 1 includes research and assessment of the technology necessary to produce such an environment and the integration of this technology into the design of a portable, modular, containerized, counter-sniper virtual environment that enables and enhances the realism of both live and simulated infantry training. Government Off-The Shelf protocols and Commercial Off-The Shelf products will be utilized to the maximum extent possible. |
Benefits: |
Anticipated Benefits As a result of this approach it is expected that trainees will achieve maximum "train as you fight" outcomes. Marines or other trainees will train actually using Infantry standard equipment and real weapons in a realistic urban combat environment. They will be able to maneuver in real space with little or no instrumentation of the trainees required. Trainees will be able to interact with and move through a real urban world using actual weapons, communications, and other equipment. The virtual environments will provide a high level of interactivity, heightened reality, and physical and virtual obstacles and assets that will result in a true "suspension of disbelief." The end result will be better trained, more effective troops leading to fewer casualties in the field. Commercial Applications The resulting urban combat training product will be applicable to other DoD agencies such as the Army and to law enforcement agencies throughout the country. In addition, the product will be developed in such a way that the virtual environment can readily be altered as required. Thus the commercial potential is almost limitless. |
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